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Game Idea Lists

In this article, game designer Sande Chen discusses the practice of generating game ideas on a daily or weekly basis.In writing classes, students sometimes are asked to journal or write daily....

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Dear Daughter: A Quarantine Essay

It is with heartfelt joy that I announce the publication of "Dear Daughter," a personal essay written about my quarantine experiences, on Nearness. As a site inspired by the need to share and seek...

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VR and Galaxy's Edge

In this article, game designer Sande Chen discusses the use of virtual reality in creating the theme park Star Wars: Galaxy's Edge.Years ago, I was interviewed by Disney Imagineering for an internal...

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The Evolution of Digital Storytelling

In this article, game designer Sande Chen reports on Sam Barlow's presentation at PLAY NYC, in which he describes how the digital world is transforming the art of storytelling.Speaking at PLAY NYC on...

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2020 Women in Games Hall of Fame Awards

Hi! I'm thrilled to be shortlisted for one of the 2020 Women in Games Hall of Fame Awards and I am particularly excited that I can spotlight learning games and serious game development within the...

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Vote for 2021 SXSW and SXSW EDU PanelPicker Ideas!

Hi, I apologize for not updating the blog. I have not been feeling well these past months. I did in fact win a 2020 Women in Games Hall of Fame Award. I was completely flabbergasted and very grateful....

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Live Action Online Games (LAOG) During Lockdown

In this article, Sande Chen reports on the use of educational live-action online games (LAOG), a variant of educational LARPs. During the pandemic lockdown, it was impossible to play Live Action...

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PlayCrafting Student Spotlight Update

It was a delight to hear from my former game writing students at PlayCrafting. They attended the one-night Game Writing Portfolio Workout sessions or the multi-week intensive Game Writing Primer...

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Upcoming Panel at SXSW Online 2021

Hi!  Excited to announce that our panel Creating Touchstones in Emergent Narratives will be part of SXSW Online 2021 under the track Transforming the Entertainment Landscape.  We had so much to talk...

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Upcoming Panel at SCAD Gaming Fest

Hi!  If you missed it, the SXSW Online 2021 panel, Creating Touchstones in Emergent Narrative, is still up on-demand for pass holders. I'll be speaking on a panel, Screenwriting for Games: The...

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Upcoming: Together apART: Creating During COVID

Hello! I will be one of the artists participating in ArtsWestchester's Together apART: Creating During COVID exhibition, opening May 7. There will be a parallel digital exhibition (details updated when...

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Upcoming CIMFest Keynote: Flavored by Authenticity

Hi!  If you missed our SXSW panel, you can catch it here on the SXSW 2021 YouTube channel.  It's completely different from the LudoNarraCon one even though the topic is the same.  There was just so...

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Upcoming: Women in Games Meet the Winners Series

Happy to be interviewed in the Women in Games Global Games Awards Meet the Winners Series, coming up tomorrow! July 1st at 1 PM EST. Find out when the stream is starting on the Women in Games Twitch...

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A Day in the Life of a Game Writer

Last year, when I interviewed numerous aspiring game writers and narrative designers, I discovered that many were a bit fuzzy on the actual day-to-day tasks of the job.  It was much like when people...

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New and Improved Game Writing Portfolio Webinar!

Last year, I was planning to have another run of Game Writing Primer but the pandemic and subsequent lockdown made that impossible. I checked in with my former students and was delighted to hear of...

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Designing Non-Toxic Game Communities

In this video from 2021 CIMFest, game designers and community managers discuss how to remove toxicity from game communities.Originally scheduled for 2020 GDC, this roundtable on Designing Non-Toxic...

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Launch and Liftoff: Career Workshops in 2022!

 Hello! It's January 2022.  Though I haven't been updating the blog, that doesn't mean I wasn't presenting or doing interviews.  After SXSW and CIMFest, I participated in two MCM London Comic Con...

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Watch my interview on Negocios TV

What a thrill to do this interview with Bisila Bokoko on Negocios TV, a business channel. Bisila Bokoko herself is a truly awe-inspiring woman and she has helped female entrepreneurs achieve their...

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Matthew Farber, Juliana Loh, Kimberly Unger, and I headlined the Georgia Game Developers Association CIMFest last year with this powerful panel exploring how personal experiences empower narrative...

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Interview with Joanna Giordano, Career Coach

As I mentioned before, I'm now offering online workshops on game writing tests and portfolio preparation.  I get my information by talking to industry hirers, recruiters, and human resources.  To give...

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Social Interaction, Zoom, and Early Learning

In this article, game designer Sande Chen reports on research findings regarding remote learning during the pandemic.As the parent of little ones and an expert in educational games, I welcomed the...

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Save the Date: Webinars Coming

I just joined Instagram for the first time this week and discovered the drawing that accompanied my quarantine essay, "Dear Daughter," was posted there. The autobiographical essay was the first memoir...

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Game Writing Job Hunt Misconceptions

In this video, game writer Sande Chen lists the top 5 game writing job hunt misconceptions she found during her research on job seekers wanting to break into the video game industry.Here is my...

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Forging Socio-Emotional Connections in Games

In this article, game designer Sande Chen relates important lessons learned from the design of that game company's games, Journey and Sky.I had the opportunity to attend the 2022 GamesBeat Summit...

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Screen Time Debate: Puffs or Broccoli?

In this article, game designer Sande Chen delves into the parental guilt associated with app usage, as documented in the book, Baby, Unplugged.Happy Labor Day! Hope you're having a good holiday and not...

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